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CODEMUXManual

Agent Chat

A native chat pane for Claude, Codex, Cursor, and OpenCode — streaming, attachments, mode pills, and a unified model picker.

Agent Chat

Agent Chat is an in-app conversational surface for AI coding agents. Instead of running claude in a terminal and watching ANSI scroll by, you get a real chat pane: streaming messages, tool approvals you can click, image attachments, slash commands, and one model picker that spans Claude, Codex, Cursor, and OpenCode.

Agent Chat is on by default. The classic terminal-first interface remains available as a per-device opt-out.

Choosing the Interface

Open Settings (Ctrl+,) → Personal → Interface to switch the Agent Chat GUI off or back on.

Changing the interface updates the two underlying feature flags (enable_agent_chat and enable_lazy_workspace_creation) together, then closes Codemux. Reopen the app to apply it. Existing installations were promoted to the GUI once; Codemux remembers a deliberate opt-out and does not turn it back on later.

With the Agent Chat GUI off:

  • The sidebar + button creates a traditional workspace with a terminal pane.
  • The empty-state splash shows "Open Terminal / New Project."
  • Chat panes are hidden; the provider registry is not initialised.

With the Agent Chat GUI on (the default):

  • The sidebar + button opens a chat draft surface (no workspace is created until you send your first message — see Lazy Workspace Creation).
  • The empty-state Home shows a centered chat composer.
  • The + tab dropdown gains an Agent Chat option.

Frameless Chrome

For a real (non-draft) workspace in the default GUI, Codemux collapses the four stacked chrome rows — title bar, tab strip, preset bar, and pane header — into a single band, so the chat gets more vertical room and the toolbar clutter goes away.

That band is no longer a bar. There is no full-width surface and no divider: the sidebar, workspace, and right panel all reach the physical top edge of the window, and the chrome is two transparent floating islands over the content. They stay transparent at rest and take on an opaque raised surface only when a transcript has actually scrolled underneath them and an island overlaps the reading column — so the top edge stays readable without permanently spending a strip of chrome on it.

Terminal pane chrome went transparent along with it: a terminal that is a pane's sole occupant drops the redundant "Terminal" label and shows only a compact working-directory chip when the live directory differs from the workspace root. That treatment is identical in both interfaces — it is not tied to Agent Chat being on.

  • Inline tabs — your workspace tabs render as compact pills with a per-tab status dot. The active chat tab grows a chevron that opens the session history dropdown (with a "Restore checkpoint" footer when a checkpoint exists), and shows the live "N subagents running" pill inline. Drag a pill to reorder tabs.
  • + launcher — a single popover replaces the preset bar: start a GUI chat, launch a CLI agent (Shift to split), open a Terminal or Browser pane, or jump to Manage presets. Pin a preset to the bar for one-click access.
  • Rehomed controls — the Run button, resource monitor, and editor launcher move into the title bar's right cluster, with the right-panel toggle docked beside the window controls.

With the Agent Chat GUI off, the chrome returns to the classic multi-row layout. Live chat drafts use the same compact GUI-styled title bar with an Agent Chat pill and launcher, but suppress workspace-only actions such as Run, editor launch, and the right-panel toggle until the first message creates the workspace. Splitting a chat pane restores its per-pane header.

Providers

Four providers ship behind one picker:

ProviderBacked byWhat it adds
ClaudeClaude Agent SDK via a Bun-compiled sidecarFull Claude Code feature set — plan mode, AskUserQuestion, tool approvals, permission modes
Codexcodex app-server JSON-RPC binaryOpenAI's Codex CLI with sandbox-policy permission modes and per-turn effort control
Cursorcursor-agent acp over the Agent Client ProtocolCursor's agent, with its model list read live from the CLI
OpenCodeRust-direct HTTP against a managed opencode serve childFederates 100+ upstream providers (OpenAI / Anthropic / OpenRouter / Google / …) behind one rail entry

Each provider authenticates through its own CLI (claude auth status, codex auth status, cursor-agent login, opencode auth login). Codemux never reads or writes upstream API keys.

Cursor

Cursor is fully dynamic — Codemux keeps no catalog of Cursor models. It asks cursor-agent what it can run and projects each model's own options onto the reasoning, context, fast-mode, and thinking controls. The answer is cached for five minutes.

  • Sign in with cursor-agent login in a terminal. Codemux's probe is read-only (cursor-agent --version, then cursor-agent models) and never opens an interactive flow behind your back.
  • Permission modes are Cursor's own two: Ask first ("Ask before commands or edits that need approval") and Full access (the default). Both can change mid-session.
  • Supported: mid-session model and permission changes, tool approvals, interrupt, session resume, images.
  • Not supported: conversation rollback — so per-turn revert is unavailable on Cursor.
  • No Codemux-hosted MCP servers. Cursor reads its own ~/.cursor/mcp.json natively; Codemux does not inject its registry into a Cursor session. See MCP Servers.
  • Cursor is also not used for background jobs — commit messages, merge-conflict resolution, and the utility agent, because cursor-agent has no one-shot mode.

The Composer

The chat composer lives at the bottom of the pane:

  • Textarea — your prompt. Multi-line with auto-resize.
  • + popup — file, folder, GitHub issue, GitHub PR, and image attachments. Drag-drop and clipboard paste both work; the + icon is the explicit picker. See Attachments.
  • @ mentions — start typing @ to attach a file or folder by fuzzy-search instead of clicking through the picker.
  • Slash commands — start with / to open the slash command popup, grouped into Modes (/plan, /ask, /debug, and /default to return to normal build mode), Workflows (/workflow), Settings (/model pops the model picker), Skills, and Commands — your agent's own native slash commands, discovered live rather than hardcoded. For Claude that's the deployed CLI's built-ins (/compact, /clear, /init, /review, /context, …) plus any custom commands in ~/.claude/commands or the project's .claude/commands. Provider commands are inserted as literal text and forwarded verbatim for the agent to interpret — Codemux never runs them locally.
  • Mode pill — Ask / Allow always / Plan / Debug. Click to cycle, or press Shift+Tab. Switching modes mid-session restarts the underlying provider with the new permission mode.
  • Model picker — opens the unified provider rail + model list (see below).
  • Send button — paired with Cmd/Ctrl+Enter. Optimistically guarded to prevent double-send.

The Model Picker

One popover, two columns:

  • Provider rail (left, 48px) — icon-only buttons, one per driver. Active provider has a 2px indicator bar.
  • Searchable model list (right) — cmdk-driven flat list. Typing in the search input collapses provider grouping and returns cross-provider results.

Features:

  • Resolved version + blurb — Claude model rows show the concrete version they run plus a short description (e.g. Opus 4.8 with 1M context · Best for everyday, complex tasks) instead of a bare alias, matching the terminal /model picker so you always know what an alias actually selects.
  • Favorites — click the star on any model row to pin it. Favorites bubble to the top of the visible list (rail view AND search results) and persist across sessions.
  • OpenCode federation — a single rail entry whose model list shows entries like OpenCode · OpenAI / OpenCode · Anthropic for each upstream provider you've authenticated. Disconnected upstreams are filtered out so the list stays usable.
  • FREE badge on free-tier OpenCode Zen models, with a sort boost.
  • Empty states — separate copy for "OpenCode not installed", "OpenCode installed but no connected upstreams", and "no match for your query."
  • Row-jump shortcuts — while the popover is open, Ctrl+1–Ctrl+9 (⌘1–⌘9 on macOS) activate the first nine rows of the current list, respecting your search filter and favorites order. Each row shows its own shortcut chip. The listener is scoped to the open popover, so it does not disturb the global Ctrl+1..9 terminal-tab bindings.

Speed (Standard / Fast)

Some models expose a second speed tier. When the selected model advertises it, a Speed control appears in the composer footer with two options:

  • Standard — normal speed and usage rate
  • Fast — faster output at a premium usage rate

Because this affects billing, it is an explicit two-row menu rather than a one-click toggle, and the choice is saved per thread.

Today this only appears on Codex models. Codex derives the tier from its own model catalog. For Claude, Codemux deliberately forces fast mode off: the Claude SDK advertises supportsFastMode as a capability, not an entitlement, so on accounts without Extra Usage the request silently falls back to standard speed while the UI would still claim Fast. Until there's a reliable entitlement signal, the control stays hidden for Claude.

Switching provider mid-thread

Picking a model under a different provider rail moves the live thread to that provider. The old session stops, the new one starts on the same thread, and your transcript is preserved.

What does not carry is the provider's own context: native session cursors aren't portable, so the new adapter starts with clean provider-side context and reads the conversation as history. Fast mode, permission mode, reasoning effort, and context window all reset to the new model's defaults. If the switch fails, the previous provider is rebuilt and you're told why.

To hand a past conversation to another agent rather than move a live one, use conversation handoffs.

Reasoning Effort

A reasoning pill in the composer footer sets how hard the model thinks, and (for Claude) which context window it runs in. The pill reads Effort · Context — for example Ultracode · 1M. The same picker appears in the New Workspace dialog and in the preset editor, where it applies at launch.

Which levels you see comes from the selected model, so the list changes as you switch:

ProviderLevels
ClaudeLow, Medium, High, Extra High, Max, Ultracode, plus Ultrathink
CodexMinimal, Low, Medium, High, Extra High, Max, Ultra — whichever the live model catalog advertises
OpenCode / GeminiNo reasoning control

Each row carries a one-line description, and the model's own default is marked (default). Leaving the pill on Default emits no flags at all.

Ultracode

Ultracode is the top rung on Claude: extra-thorough reasoning plus standing multi-agent workflow orchestration. Where the other levels only turn the thinking dial, Ultracode also leaves workflow orchestration switched on by default, so the agent reaches for fan-out and adversarial verification without being asked.

  • Claude only, and only on models that offer Extra High — pick a model without it and the level isn't listed.
  • Switching to a model that can't do Ultracode quietly drops back to that model's default.
  • Codex's own top rung is Ultra, which enables its provider-side proactive multi-agent mode. It's a separate thing with a similar shape.

Ultrathink is different again: rather than changing an effort setting, it prepends Ultrathink: to your prompt.

How the choice persists

  • In chat, effort is remembered per thread and comes back after a restart. Changing it on Claude restarts the session silently (Claude's effort is fixed per session); on Codex it applies from the next turn with no restart.
  • At launch, your last model + reasoning + context pick is remembered per agent family, and can be baked permanently into an agent preset.

Streaming, Tool Approvals, and Mode Pills

A live conversation in Agent Chat surfaces several block types beyond plain text:

  • Tool call cards — every tool the agent invokes shows up as a card with the tool name, status, and a body rendered per-tool (file paths for read/write/edit, search terms for grep, command for bash, etc.).
  • Tool-result images — screenshots and other image blocks returned by tools render as clickable thumbnails inside the tool card, with a full-size lightbox and broken-image fallback. Text and structured output stay alongside them.
  • Local screenshot links — an absolute image path in the agent's prose renders as a labelled inline preview card instead of a dead underlined filesystem link, and clicks through to a near-fullscreen lightbox. Both forms agents actually emit are upgraded: a normal Markdown link ([Terminal screenshot](/abs/path.png)) and image syntax. PNG, JPEG, GIF, and WebP, on POSIX paths, Windows drive paths, and local file:// URLs. Relative paths stay ordinary Markdown — a chat message has no durable document directory — and non-image local links are left alone. A missing or already-reaped temp file degrades to a stable "Image unavailable" card rather than a broken-image glyph. This works in web-remote and browser clients too, through an absolute-path-only reader capped at the same 25 MB ceiling as chat attachments.
  • Permission request blocks — when the agent wants to run a tool that needs approval, a block appears with Allow / Deny / Allow always buttons. "Allow always" persists a rule (see Settings → Permissions).
  • Plan proposals — Claude's ExitPlanMode tool surfaces as a plan card with Accept / Reject buttons.
  • AskUserQuestion panel — Claude's structured-question tool gets its own answer form so you don't free-text answers into the composer.
  • Activity block — a contiguous run of the agent's thinking and tool calls folds into a single Activity row so the transcript stays readable (see The Activity Stream below). Tools awaiting approval, TodoWrite checklists, plan proposals, and prose break the run and render on their own, so nothing you need to act on is ever hidden.
  • Diff cards — Edit / MultiEdit / Write render as a red/green diff card with ± line stats, so you see exactly what the agent changed inline.
  • Task receipts — task-tool calls leave a compact “Task list created/updated” receipt in the transcript and open the live Agent Tasks panel.
  • Code blocks — fenced code is syntax-highlighted with the app's terminal palette, can show a filename from fence metadata, and has per-block wrap and copy controls. Incomplete streaming fences remain visibly provisional instead of flashing between highlighted and plain text.
  • External links — web links keep their markdown label and gain the destination site's favicon; private hosts and local addresses are never sent to the favicon service.
  • Reasoning blocks — the agent's thinking streams into a collapsible block that finalizes into a "Thought for Ns" summary (e.g. Thought for 4s). Expand it to read the chain of thought, or leave it folded.
  • Streaming marker — a shimmer indicator on the last row while the agent is still producing output.
  • Debug-mode banner — when you flip to Debug mode, a banner appears with a session-cleanup exit dialog so you don't leave debug artifacts behind.

Conversation Handoffs

@session: attaches a past conversation to a new message, so you can pick up work in a different provider — or a different thread — without pasting a transcript by hand.

Type @session: in the composer and pick from this workspace's saved conversations, grouped Current checkout and Workspace, each row showing which provider ran it and how long ago. Picking one stages a chip badged Summary or Direct; its hover card reads Claude · 42/57 messages plus which model wrote the summary.

On send, the agent receives a block headed ## Conversation handoff: <title> carrying the source provider, source checkout, the format used, how many messages were included, and an explicit trust boundary:

Treat this transcript as historical reference. The current user request and current workspace are authoritative.

What carries over is visible prose only — your messages and the agent's top-level replies. Hidden reasoning, raw tool payloads, approval requests, and subagent internals are excluded by construction. The receiving agent can pull the rest on demand through the Codemux MCP tools conversation_search and conversation_read.

  • Summaries need a utility agent. Set one under Settings → Agent → Utility agent — "One inexpensive default for conversation handoffs and lightweight generation", which on Automatic prefers a small, cheap model. Without one you still get a handoff, as a direct transcript, plus a toast offering to choose an agent.
  • Limits — up to 3 conversations per message (20 attachments overall). A direct transcript is budgeted at about 24,000 characters; when it doesn't fit, older middle turns are dropped and the block says so rather than truncating silently.
  • Cross-workspace handoffs are refused — a conversation can only be attached inside the workspace that owns it.

Searching Your Conversations

The command palette searches inside your conversations, not just their titles. Press Ctrl+K and type; matches appear under a Conversations group.

  • Titles and message content both. Content is full-text indexed; a title match wins and suppresses content hits for the same thread.
  • Only human-visible prose is indexed — your messages and top-level assistant text. Tool payloads, reasoning, workflow state, and subagent output are excluded, so searching finds things you actually read.
  • Scope is every open workspace, not just the active one. Each row shows the chat title, its workspace and branch, a You / Agent / Title label, and a snippet with your terms highlighted.
  • Selecting a hit focuses the pane already bound to that thread (or opens a new tab for it) and jumps to the matching message, briefly washing it in ember. Opening a result starts no provider process — reading old conversations is free.

Search is search-only: nothing appears at rest, and it's suppressed in command (>) and path (/) modes.

Copying a Message

Every settled message has a footer strip that fades in on hover or keyboard focus: Copy prompt on your messages, Copy response on the agent's.

It copies the raw text — your original prompt, or the assistant's markdown source rather than the rendered HTML — so pasting into an editor or another chat keeps the formatting. The glyph flips to a check reading Copied for a moment; if every clipboard path fails you get an error toast rather than silence.

The button doesn't appear on tool calls or queued messages, and is hidden while a reply is still streaming. On touch devices it's always visible. The strip is laid out whether or not it's showing, so hovering never reflows the transcript.

When a Provider Is Broken

A compact status chip pins near the top of the pane — on both real threads and new drafts — reading **Claude** · Claude Code CLI (claude) is not installed or not on PATH. It's red when the provider genuinely can't run a session and amber when a probe was merely inconclusive ("Could not verify Codex authentication status."). Nothing shows while a provider is healthy.

  • The banner floats: it never shifts the transcript.
  • Dismiss hides that specific failure. A different failure banners again, and recovery clears the dismissal.
  • An unhealthy provider is re-probed every five minutes, so fixing it in another terminal (cursor-agent login) clears the banner on its own — no restart, no button.

Session errors land in the transcript, not in a toast that scrolls away: a red-bordered Session error: claude-agent sidecar exited unexpectedly notice, persisted so it's still there after a restart. Recoverable advisories are amber — "Usage limit reached — the provider stopped the run."

The model picker shows the same health per rail — Not installed, Not signed in, Unavailable — with empty states that name the fix, e.g. "Codex is not signed in — Run codex login in a terminal and try again."

Queuing Follow-ups

You don't have to wait for the agent to finish before typing your next instruction. Send a message while a turn is still streaming and Codemux queues it — the message shows greyed-out with a "Queued" pill, and dispatches automatically as the next turn the moment the current one completes, is interrupted, or aborts. Queue several and they run in order (FIFO).

  • Cancel a queued message — hover it and click the ✕; the text drops back into the composer so you can edit or discard it.
  • The composer tells you — while the agent is working, the send hint reads "Enter to queue" so it's clear the message won't interrupt the live turn.

Queueing is backed by Claude and Codex. OpenCode doesn't queue (the message waits until the turn ends). Injecting into a live turn ("send now" mid-stream) and keeping the queue across an app restart aren't supported yet.

If a Claude or Codex approval or question outlives the provider process that created it, Codemux marks it expired and asks you to continue so the agent can repeat the request. It does not start a replacement session that cannot answer the old callback. OpenCode's server-backed requests can survive a pane remount.

Workflow Orchestration

When a Claude agent runs a Workflow — a script that coordinates many subagents across named phases — Agent Chat promotes it to a first-class run: an in-thread approval card, a live progress card, and a dedicated Orchestration panel with per-phase and per-agent drill-in. Trigger one with the /workflow command.

This is Claude-only. See Workflow Orchestration for the full walkthrough.

Agent Tasks Panel

When a provider publishes a plan, a compact Tasks N/M control appears in the composer and a Tasks pane appears in the right panel. The panel is read-only agent state — you can inspect and copy the plan, but not reorder or edit its steps.

  • Claude maps both TodoWrite and its current task tools; Codex and OpenCode map their native plan/todo updates into the same view.
  • Pending, active, and completed steps have distinct states, with a progress bar, last-update time, and Queued / Working / Complete badge.
  • The control follows the focused chat pane, so split panes never show another thread's plan.
  • Plans persist with the conversation and return after a restart. Transcript task calls collapse to a short receipt; the panel is the live source of truth.

Activity Orbs

Wherever an agent is running, Codemux shows a small orb: sidebar workspace cards, the in-flight turn in a thread, running subagent rows, the composer's subagent strip, and workflow run headers. One orb per live thing.

The orb's motion reflects what the agent is doing right now — searching the repo, writing files, running a build or test, talking to GitHub, resolving a merge conflict, retrying after a failure, waiting on you, or queued. Shell commands are read for intent, so git push looks like network work and cargo test looks like a build.

  • It is always monochrome — white ink on dark themes, black on light. There is no color to interpret. Red stays reserved for "needs a human", which the sidebar shows as a red dot.
  • Aggregate headers stay neutral. A row that summarises several agents shows the plain working orb; each individual running row shows its own.
  • Turn it off in Settings → Appearance → Agents with Match the orb to the activity, and every orb becomes the same neutral working orb.

Tabs in the right panel deliberately don't animate — liveness there is a plain count badge.

The Activity Stream

Rather than printing every tool call and thought as its own "Thought… Ran… Thought…" row, Agent Chat folds each contiguous run of the agent's work into one compact Activity block.

  • While the agent is working, the block is a single "Working" row with an activity orb, a live action line (Reading src/app.rs, Running cargo test), and a 3 done · 1 running counter, so a long tool run doesn't flood the transcript.
  • When the run settles, it rolls up to a green-check summary sentence with a 12 steps · 1m 12s meta line and a Details toggle.
  • Expand Details to see each step as a compact verb/target row; click any step to expand its full output inline — the same tool card or red/green diff you'd see standalone.
  • Errors stay visible — a failed step folds in but shows a red marker, and the block header calls out · 1 failed, so nothing silently disappears.

Anything you need to act on, or that stands on its own, always breaks the run and renders outside the Activity block: tool approvals, TodoWrite task lists, plan proposals, AskUserQuestion panels, and the agent's prose replies.

Subagents

When an agent delegates work to subagents (Claude's Task / Agent tool, Codex collaborators, OpenCode task tools), Agent Chat shows them as a live group in the transcript instead of blending their work into the main thread — across all three providers.

A spawn group is deliberately quiet: a thin vertical rail down the left, a plain Subagents header with N tasks · running in parallel and an X done · Y active counter, and one plain row per subagent.

  • One row per subagent — an orb while running (check when done, red on failure), the subagent's name and model, a live activity line of what it's doing right now, and its elapsed time + tool count.
  • Inline peek — click a row to expand its latest output without leaving the conversation.
  • Enter a subagent — Open thread › opens a read-only drill-in showing that subagent's own transcript through the normal renderers, with a breadcrumb back to the orchestrator and a live tail while it's still running.
  • It is one line, always. Contiguous subagent work collapses to a fixed-height work log row — Ran 5 subagents, a live preview of up to three names, then a settled rollup with a Σ 38.8k token total — and a View › chip that opens the right panel's Subagents pane. One subagent and forty cost the same single line; the row never expands inline to flood the transcript.
  • Model badges — each subagent row carries a small mono pill naming the model it ran on, spelled exactly as the provider spells it. A subagent routed to a different model than its parent shows correctly; no badge appears when the provider didn't report one.

Steering stays with the orchestrator: the composer always messages the main agent, and subagents report their results back into the thread when they finish. Because subagent activity is stored on the parent conversation, the groups and their drill-in transcripts survive an app restart.

The Subagents pane

The right panel has a Subagents pane showing the same view, so you can keep delegated work in sight while you read something else in the transcript. The tab appears on its own the first time a thread spawns subagents and badges the running count.

The live activity bar

While any subagent is running, a compact strip appears welded into the top edge of the composer, so you never lose track of background work even if you've scrolled far away from the group that spawned it.

  • It rolls up the whole thread. If one reply spawned two subagents and an earlier reply spawned another, the strip counts all three, tagging each with the task it came from.
  • One subagent running — a single View button that jumps to it.
  • Several running — click Show all to expand a list (name, what each is doing right now, elapsed time); click any row to jump to it.
  • When the last one finishes, the strip flashes green — "Subagents finished · all tasks complete · results are in the thread" — and then disappears.

The strip only exists while work is in flight: there's no idle state, and it hides while you're drilled into a subagent's transcript.

A watch loop — an agent tailing CI or polling a PR — deliberately does not appear in this bar. It gets its own bar instead; see below.

The monitoring bar

When the agent finishes its deliverable but keeps watching something in the background, a bar appears between the transcript and the composer carrying the reason it gave and a Stop button. The workspace shows the calm cyan Monitoring status rather than staying pinned at "Working".

Stop clears the monitoring state and makes a best-effort attempt to interrupt the session. One honest limitation: the interrupt is a turn interrupt, and by the time the badge appears the turn has usually already settled — at that point there is no way to interrupt an idle session, so a genuinely detached background process can outlive Stop. Codemux clears its own state anyway, rather than leave you a status you cannot dismiss.

Any agent with a shell can declare this itself with codemux monitor start, so it works with Codex and OpenCode too. See Agent Status → Monitoring.

How the transcript scrolls

Sending a message is treated as a navigation intent, not a data update. Your prompt is parked near the top of the transcript and the reply streams into the space reserved beneath it — instead of the prompt being yanked to the bottom edge the moment you hit send.

While the turn is anchored this way, the transcript advances only as much as it takes to reveal the growing tail, so your prompt stays put while the reply fits on screen.

Follow is released only by a deliberate gesture — mouse wheel, touch-move, a scrollbar drag, or subagent-jump navigation. Clicks on rows do not count, so accepting a plan, answering an approval, expanding a tool card, or selecting text all leave follow intact. Scrolling back to the bottom re-claims it.

The anchor survives the turn settling: nothing on screen moves when the reply finishes, at the deliberate price of blank space persisting below a completed reply until your next send. The positioning is animated, unless you have prefers-reduced-motion set, in which case it is instant.

The same contract covers text sends, image sends, Continue run, and Send now on a queued turn. Jump to latest appears on a short delay and hides immediately, so it no longer flashes during load or sticks on during programmatic scrolling. A failed send or a thread switch clears the anchor, and clearing it never yanks the viewport away from a reader already browsing history.

Long conversations get a slim navigation trail down the left edge of the transcript — one tick mark per turn you sent — so you can scan and jump a long thread without dragging the scrollbar.

  • Hover a tick to preview that turn (your prompt plus the start of the reply).
  • Click a tick to jump straight to that turn.
  • The tick for the turn currently in view is highlighted, so the rail doubles as a position indicator.
  • Very long threads down-sample the ticks so the rail never overflows the gutter.

It appears automatically once a thread passes a few turns (short chats show nothing) and needs no setting.

Sessions and History

Each chat pane is bound to one session. The pane header has a session selector that lists your recent sessions for the active provider. Transcripts persist locally and replay on session resume.

  • New session — opens a fresh transcript.
  • Resume — picks up where you left off (Claude uses --resume with the captured session ID; Codex uses thread/resume with thread/start fallback).
  • Auto-resume after an app restart — reopening Codemux revives an existing chat pane on your next message (the session is rebuilt behind the scenes from your saved transcript), and your per-thread model, effort, context-window, and permission-mode picks come back with it instead of resetting to the provider default.
  • Stop — interrupts the current turn. Click again to restart the session so the next turn works.

Run Checkpoints

An opt-in rollback point taken when a chat session starts, so you can undo everything an agent run changed with one click.

Enable it in Settings → Agent → "Checkpoint before agent runs" (the toggle appears once Agent Chat is on; it's a synced setting, off by default).

  • Zero startup cost — the snapshot runs in the background after the session is already up. It never delays the agent's first token.
  • Non-destructive — the snapshot captures tracked and untracked files (.gitignore respected) without touching your index, working tree, stash, or running any git hooks. It's anchored under refs/codemux/checkpoints/ so git gc can't reap it.
  • Restore from the pane header — a history icon appears in the chat pane header when a checkpoint exists (hidden otherwise, disabled mid-turn). Restoring undoes the run's commits, deletes files the run created (ignored files are spared), and brings your pre-run uncommitted changes back as unstaged edits.
  • Safety first — restore refuses if you've since switched branches, and it snapshots the current state to refs/codemux/pre-restore/ before touching anything, so even a restore can be recovered from.
  • Self-pruning — only the 20 newest checkpoints are kept per namespace.

One known trade-off: a pre-run staged/unstaged split comes back flattened to unstaged after a restore.

Per-Turn Revert Checkpoints

Run checkpoints undo a whole session. Per-turn checkpoints undo one turn — rewinding your files, the provider's conversation, and the transcript together, so the agent genuinely doesn't remember the turn you took back.

Enable it in Settings → Agent → "Per-turn revert checkpoints". It's off by default.

Codex only, today. It needs the provider to support rewinding its own durable conversation history, and Codex is the only one that does. Claude, Cursor, and OpenCode show no Revert button.

Hover any of your messages and click Revert ("Revert to before this turn"). The confirmation is explicit about the blast radius:

Codemux will restore the workspace, rewind the Codex conversation, and remove this turn and later turns from the transcript. Your current workspace state is kept in a hidden Git safety snapshot.

It really does touch your files. Codemux snapshots your current state first, restores the tree as it was before the turn, removes files the turn created, and leaves the restored content as unstaged changes against your pre-turn commit. Ignored files — node_modules and friends — are left alone. If the provider's rollback then fails, the workspace is put back and the error names the safety ref.

Snapshots are taken when a turn is dispatched, not while you type, and live in hidden refs so git gc can't reap them.

Limits worth knowing:

  • Needs a git repository with at least one commit. Elsewhere, checkpoints are silently skipped.
  • Switching branches blocks a restore — "Cannot restore: the workspace is now on branch 'X' but the checkpoint was taken on 'Y'. Switch back to that branch first."
  • You can't revert during a live turn; finish or interrupt it first.
  • The newest 500 checkpoints per thread are kept.
  • One unprotected turn invalidates the timeline before it. If a turn runs without a checkpoint — the setting was off, the provider was Claude, the directory wasn't a repo — every Revert button in that thread disappears, rather than offering a rewind that would land you somewhere Codemux can't describe.

Thread Scope

On a new chat draft — the sidebar + or the empty-state Home — a row of controls sits below the composer telling you exactly where the agent will run, and letting you change it before you send.

Inside an existing workspace, that spot is always the read-only Context Row instead, from the pane's very first render. A workspace owns exactly one project root and one checkout, shared by every tab and pane in it, so there is nothing per-thread to pick. Create a worktree from a new chat draft or from the sidebar; switch project or workspace from the sidebar.

The draft surface has three controls:

  • Location — which project the thread runs in, or your home directory. Picking home hides the agent preset bar, since presets are project-scoped.
  • Checkout — run in the project's current checkout, or create a new worktree for this thread.
  • Branch — the branch to work from (or, in worktree mode, the base branch to branch off).

Two behaviours worth knowing:

  • Worktrees are created on send, not on click. Choose "New worktree" and nothing happens yet. The worktree is created when you send the first message, and if you left the name field blank Codemux auto-names the branch from what you typed (falling back to a random name). Change your mind before sending and nothing was created.
  • Picking a different branch never repoints your real checkout. If you're on "current checkout" and select another branch, Codemux silently flips you into worktree mode with that branch as the base. Your working tree is left alone.

Picking a project

The Location control opens a searchable, keyboard-first Run in list.

  • Fuzzy search by name. Typing ranks by project name — a prefix beats a substring beats scattered letters, initials work (hap finds hermes-agent-personal), and shorter names win ties.
  • Type / to search paths instead. This is how you tell two checkouts of the same repo apart.
  • Active / Settled sections. Projects with at least one unparked workspace list under Active, most recently active first. Projects whose workspaces are all parked — settled or snoozed — list under Settled · still open, most recently parked first, collapsed to the first four behind a Show N more row. Parking never closes anything, so they stay reachable, just below the fold. The headings appear only when something is parked; otherwise it's a flat list. Searching spans both sections and reveals the whole settled tail.
  • Picking a parked project does not un-park it — sending the first message is what resurfaces it.
  • "Home directory (~)" is a normal filtered row, and "Open another project…" sits below the list and is never filtered out, so it stays reachable when nothing matches. The query resets each time the popover opens.

Every chat popover with a search field — this one, the model picker, and the mode / reasoning / speed pickers — puts your cursor in that field the moment it opens, so you can open, type to filter, and press Enter without touching the mouse.

Context Row

In a workspace chat pane, a read-only Context Row sits just under the composer — present from the pane's first render, including on an empty thread, so the strip never changes shape across your first send. It shows the project and branch the thread is running in, plus a status cluster on the right:

  • a behind chip when your branch has fallen behind its base
  • a pull request chip, colored by state
  • a Browser chip when the agent has a background browser session open — click it to peek
  • a Workspace details popover with branch, base, behind, ahead, uncommitted count, pull request, and location, and quick actions to View PR or Sync the commits you're behind

This row is where that detail lives. The full-width status bar that used to run along the bottom of the window was removed, so the numbers appear once — next to the conversation they belong to — and panes keep the full window height.

Context Window Meter

After the provider reports usage, a donut beside the Send/Stop button shows how full the current model window is. Click it for the exact percentage, live used/max token count, a progress bar, and — when available — lifetime Total processed tokens plus an automatic-compaction note.

The ring follows live occupancy, so it can drop after compaction while Total processed keeps rising. Above 90% it changes to the danger color. Drafts and providers that have not reported usage reserve no empty space; when a provider knows usage but not the model maximum, the popover shows a token count without inventing a percentage. The latest snapshot persists with the thread and returns after restart.

Lazy Workspace Creation

With the default Agent Chat GUI, the sidebar + and the empty-state Home both open a chat draft instead of eagerly creating a workspace. The draft is a real composer — pick a provider, pick a model, attach files, type your prompt — but no git worktree exists yet.

The draft is promoted to a real workspace on first message send. The promotion creates the worktree, materialises the pane, and pipes your prompt straight into the new session.

Why: starting a workspace per "I want to ask Claude something" gets old fast. Lazy creation lets the chat pane double as a scratch space, and only commits when you actually want to do work.

Skills

Agent Chat exposes a cross-provider skills system. Skills are markdown files under the supported user roots (~/.codemux/skills/, ~/.claude/skills/, ~/.codex/skills/, ~/.agents/skills/, ~/.opencode/skills/, and ~/.config/opencode/skills/) or the matching project-level roots. Codemux canonicalizes aliases, handles name conflicts, and surfaces enable/disable per skill in Settings → Skills.

Discovery merges readable skill files with the provider's own catalog, scoped to the thread's working directory — a provider binary that isn't installed is a normal empty catalog, not an error. Every skill carries a per-provider verdict (native, portable, or unavailable, with a reason), so compatibility is judged against the provider you are actually talking to rather than computed once and reused.

In the / popup, a portable skill is offered only when the active provider can use it. Unique names keep /name; a collision is resolved by scoping rather than rebinding — each colliding skill gets an exact qualified token and each row shows which one it is. Selections carry exact ids through to the backend and are revalidated there against the thread's working directory.

A portable skill sent to a different provider carries its base directory with it, so relative scripts/, references/, and assets/ paths still resolve. The transcript shows your unexpanded command, not the injected skill body.

The Settings switch means "available in Codemux" and nothing more. Disabling a skill removes it from the Codemux popup and resolver; it does not rewrite any provider's configuration, and it does not hide that skill from the provider's own native discovery. A skill with an invalid legacy name stays visible in Settings as an unavailable row with the validation reason, rather than silently disappearing.

Skills also sync server-side across every device you sign into Codemux on. See Skills Sync.

MCP Servers

User-installed MCP servers are hosted by Codemux itself while the Agent Chat GUI is enabled. Codemux discovers configs across Codemux / Claude / Cursor paths, spawns each server once (deduped if the same config appears in multiple places), and exposes the resulting tools to the agent.

Claude, Codex, and OpenCode all reach the same registry. Cursor does not — it reads its own ~/.cursor/mcp.json natively instead.

See MCP Servers for the full picture.

Keyboard Shortcuts (in the chat pane)

ShortcutAction
Ctrl/Cmd+EnterSend the current message
Shift+EnterNewline in the composer
Shift+TabCycle the mode pill (Ask → Allow always → Plan → Debug)
@Open the mention popup for files/folders
/Open the slash command popup
EscDismiss any open composer popup
Ctrl/Cmd+1–9With the model picker open, jump to the Nth model row

Selecting and Copying Text

Codemux behaves like a desktop app rather than a web page: UI chrome isn't selectable, so dragging across the sidebar, tab labels, buttons, or panel edges no longer rubber-band-selects them.

Everything you'd actually want to copy still is — user and assistant messages, reasoning text, code blocks, tool output, diffs, file paths, error and notice text, review comments, issue bodies, and your account details in Settings. Terminal and editor panes keep their own selection behaviour unchanged.

Known Limitations

  • One instance per provider. A user with multiple Codex accounts or multiple OpenCode connections sees them collapsed under one rail entry. Multi-instance lifting is planned.
  • Per-turn revert is Codex-only, and Cursor has no Codemux-hosted MCP servers — see the notes above.
  • Provider rail has no jump shortcut. Model rows do (Ctrl/Cmd+1..9 while the picker is open); the rail itself must be clicked.
  • OpenCode credential management lives in OpenCode itself. Run opencode auth login to add upstream providers; Codemux only reads connection state.
  • No favorites sync across devices. Favorites live in localStorage only — they don't roam with your account.
  • Workflow Orchestration — Claude Workflow runs as an approval, progress, and drill-in surface
  • Skills Sync — server-side cross-device skill sync
  • MCP Servers — host user-installed MCP servers in chat sessions
  • Attachments — files, folders, issues, PRs, images in the composer
  • Settings — Interface, Permissions, Skills, MCP, and Sync sections